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TheMustache Avatar
TheMustache GYO Verified

Member since Jan 08, 2020

NA (Midwest) Mix

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smittytest1122 GYO Verified

Member since Feb 09, 2019

NA-East Social

Nibleyy Avatar
Nibleyy GYO Verified

Member since Jan 10, 2020

NA (West) Competitive

Royal Abort Avatar
Royal Abort GYO Verified

Member since Jul 31, 2019

NA (Midwest) Mix

LsgDesiRE Avatar
LsgDesiRE GYO Verified

Member since Oct 23, 2019

NA (East) Competitive

ROT Avatar
ROT

Member since Feb 10, 2020

NA (East) Mix

Glizzi Avatar
Glizzi GYO Verified

Member since Jan 14, 2020

NA (East) Mix

RNZLR Avatar
RNZLR GYO Verified

Member since Jan 19, 2020

NA (Midwest) Mix

Mastema Avatar
Mastema GYO Verified

Member since Feb 02, 2020

NA (East) Mix

EavzDrop Avatar
EavzDrop

Member since Feb 20, 2020

NA (East) Mix

KevituZ Avatar
KevituZ

Member since Feb 11, 2020

NA (West) Mix

OurCaptainH Avatar
OurCaptainH

Member since Dec 07, 2019

NA (East)

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The Correlation Between Esports and Desired College Majors

General Findings

A recent study developed and hosted on GYO Score reveals esports athletes are more inclined to pursue college majors in STEM than any other field. The GYO survey was conducted as part of their recruiting profile creation process and involved 1,156 esports players at both high school and collegiate levels who completed all or some of the demographic survey questions.

 

Of the 1,029 esports athletes who answered questions about their desired major, a whopping 52.6% answered that they are primarily interested to pursue college majors in the Sciences category. The Sciences category includes majors such as:

 

Computer Science / Computer Programming

Nursing

Engineering

Applied Sciences

Additional STEM-related fields

The entire list can be found in the full report

 

 

Graph 1. Demonstrates the correlation between high school/collegiate esports athletes and their desired college majors. 

 

The report found that athletes were interested in business and finance majors with nearly 11.1% of respondents saying so. The field includes majors such as:

 

Business

Finance

Economics

Accounting

The entire list can be found in the full report

 

The GYO platform study found that only 24.4% of esports athletes are interested in business/finance and arts degrees (13.3%). Arts degrees include majors such as:

 

Art design

Graphic design

Fashion

Acting

The entire list can be found in the full report


 

Photo by Anthony Brolin on Unsplash

 

Esports Athletes Compared to Traditional Sport Athletes

When compared to traditional athletics, esports players appear to have a higher variety of desired majors and study focuses than athletes pursuing a path with traditional sports such as football and basketball.  In 2016, a Bleacher Report study found college football athletes pursued degrees in business/finance and arts/social sciences much more heavily than degrees related to STEM degrees. Due to the methodology of the Bleacher Report study, direct comparison is not possible, as they have provided results with differing major groupings that are incompatible with the GYO study results.  However, the Bleacher Report results do show a much higher percentage of college football athletes gravitate towards business and social sciences than STEM-related majors, with only 9% of studies athletes falling into the “Arts and Sciences” category of the study


 

TOTALS

Communication

323

Sociology/Social Science

294

Business

291

General/Interdisciplinary

289

Arts and Sciences

195

Sports Management

186

Criminal Justice/Criminology

151

Kinesiology

150

Finance

125

Business Administration

120

.

 

These findings are supported further by a study on major “clustering” by traditional athletes as published in the Journal of Intercollegiate Sport, 2010.  In the study, the authors, Sanders and Hildenbrand, point to the clustering of traditional athletes towards the social science majors.  This effect appears enhanced when the athletes pursue high-profile sports such as college football, men’s basketball, and women’s basketball and is also influenced by race and gender of the participants.

 

The Concept of an “Esports” Major

With esports becoming a prominent form of entertainment, esports athletes are keen on the idea of entering an esports collegiate program or gaming-related major. Approximately 13.2% of surveyed athletes would be interested in a major related to gaming and esports.  As “Esports” is not currently a major with a clear delineation in most major institutions, the study noted a variety of write-in responses that were counted towards the “Esports & Gaming Major” category featured in this study. Some of the included responses were “Esports Player”, “Esports Coach”, and “Esports Management”. 

 

For these players, they may be seeking study options that are similar to “Sports Management” programs which are significantly popular with traditional athletes. While further study is warranted in this case, there does appear to be a strong desire among respondents to somehow study a field in college that allows them to stay within the esports industry section following graduation.

 

Finally, 5.3% of respondents listed Unknown or Unsure about their interested college majors and 4.4% have been categorized as “Other”.

 

Full report

 

The full report can be requested below for academic professionals and students with an eligible and active email address registered to their school or academy (jon@university.edu).

 

Click to request the full report.

 

Methodology

 

GYO Score is an esports and gaming sabermetrics platform that seeks to discover gaming talent early and often through advanced statistics processing. This report collected responses from 1,156 GYO platform users via a scholarship recruitment survey. It’s important to note that data presented in this study relied on player self-reporting, which can introduce issues such as, but not limited to, selective memory and exaggeration. GYO grouped together majors when results were similar enough to one another to reasonably assume the answers were the same (i.e. “Computer Science” and “Computer Sciences” answers were grouped together, as were “Criminal Studies” and “Criminology”). GYO removed data that appeared to be erroneously entered or captured, such as dates out of range and improperly formatted answers.  Statistical testing was not conducted in this study, and the research conducted was exploratory. Future research could explore other behavior.

Patch Notes v1.73

Scheduled Release: 2/4/2020, 10 a.m. PST / 6 p.m. UTC

NEW CONTENT

Esports ShopThe Esports Shop will feature new items to support RLCS Season 9. New teams include:
    [*] eUnited[*] Pittsburgh Knights[*] Team Reciprocity[*] Veloce Esports
Every team in the Esports Shop will have the following items:
    [*] Octane Decal[*] Dominus Decal[*] ARMR Wheels[*] Bionic Wheels[*] Patriarch Wheels[*] Player Banner[*] NRG Esports items will feature the team’s new logo[*] Anyone who owns previous versions of NRG items…

Rocket League was down for ages over the weekend after issues with a server upgrade

If you couldn’t get into a game of Rocket League over the weekend, you’re not alone. Because of some weird technical difficulties, players were removed from the game’s servers while it was put into “maintenance mode” on and off over the last few days. It couldn’t have come at a more inconvenient time either, as the issues caused a bunch of official esports matches to be pushed back, too. (more…)

Xbox Adaptive Controller add-on lets you play Rocket League with a power wheelchair

If you use a power wheelchair in your day-to-day life, you likely use something that looks an awful lot like a gaming joystick to get around. It seems AbleGamers COO, Rocket League fan and wheelchair user Steven Spohn thought so too, and set about trying to bridge that gap. A little bit of hardware tinkering later, and the Freedom Wing Adaptor was born – a nifty little box that lets you plug a power wheelchair into an Xbox Adaptive Controller. (more…)

Community Spotlight: Jon Sandman

If someone follows Rocket League content creators on YouTube or Twitch, there's a 99% chance Jon Sandman is one of those creators. He's been building his audience since before Rocket League existed, which recently crossed the 1 million subscribers mark on YouTube alone. And that's just one platform! He's approaching 300,000 followers on Twitch, where he streams regularly, and has amassed more than 170,000 followers on Twitter where he keeps up with the audience.
How did a guy who was living the life…

Content Update Coming February 4

Rocket League's first title update of 2020 will refresh the Esports Shop to help kick off Season 9 of the Rocket League Championship Series (RLCS). You can expect the update to go live on all platforms on February 4 at 10 a.m. PST / 6 p.m. UTC (Pending first-party certification). 
Here are the new teams being added to the Esports Shop rotation:

  • eUnited[*]Pittsburgh Knights[*]Team Reciprocity[*]Veloce Esports
Each team will have the following items added to the Esports Shop rotation:
  • Octane Decal [*]Dominus…

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